Project designed by: Liseta Carcani, Florian Dhieux, François Dumont, Alexandre Gorin
Game concept produced at the NAD school as part of the Game Design: aesthetic, technological and ethical practice class, taught by Laureline Ciapello.
Food security is one of the most important global challenges facing humanity in this period of great environmental, social and economic upheavals.
A challenge that concerns everyone and deserves in-depth consideration.
Raising awareness while having fun is the mission of Bunny Farm Simulator. A game where you reap what you sow.
Project designed by: Millaray Ruiz, François Dumont, Etienne Lheureux, William Filipe, Maxilien Philippo
Game concept created at the NAD school as part of the Interactive Storytelling class, taught by Jessy Veilleux.
You play as a undercover police officer. Your mission is to bring down the Mafia Boss.
Infiltrate the underworld and collect incriminating evidence.
Be discreet. If you get caught, we'll make you an offer you can't refuse...
Project designed by: Théo Pottier, François Dumont, David Fernand, Tom Grandjean Maglione
Game concept created at the NAD school as part of the Interactive Storytelling class, taught by Jessy Veilleux.
His name is Doctor Owl and he is preparing for a date with a charming owl which takes place in about an hour. However, he is interrupted by patients entering his practice, which prevents him from preparing properly. It is up to him to effectively solve their problems in order to be ready for his appointment and arrive on time.